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The Spooky-Cute Puzzler Acts as the Excellent Alternative to Frightening Flicks

Not every autumn fright journey needs to frighten players. Starting with beloved classics such as mystery-solving cartoons to endearing shows including Over the Garden Wall, numerous spooky-season staples offer entertainment without needing increasing anxiety. Moreover, a increasing selection of eerie-charming releases with spooky themes, yet without the sleep-with-the-lights-on degree of fear. Gloomy Eyes arrived in September, and stands as an outstanding comfortable choice to the truly terrifying releases of this year.

This title image
Screenshot: ARTE France, ATLAS V, Design Group, Be Revolution/Untold Tales

An Original Collaborative Solo Journey

Known as a solo collaboration puzzle game, Gloomy Eyes teams up a zombie boy named Gloomy and a living girl known as Nena as they begin an mission to bring the sun back to their gloomy world. They look resembles Funko Pops blended with the characters from a animated feature. Their pale-skinned and tired-looking appearance draws inspiration from the appearance of Tim Burton’s films, and the narrative is a classic family-friendly tale. These two forms an strong connection over the duration of the game’s multiple stages as Nena tries to prove to her religious guardian that, hey, possibly zombies aren’t half bad.

Original Problem-Solving Features

The “self-coop” term originates from the game’s interactive problem-solving. Once Gloomy and Nena encounter each other, you’ll swap between the budding companions to complete challenges and progress through the stages. Being a zombie, Gloomy can’t walk through the light of a light source, while Nena will get snatched up by idle zombies without a beam is focused on them.

They must work in tandem — actually, players control them simultaneously — to complete stages. Nena might relocate or briefly disable illumination to open routes for Gloomy, while the intellectually curious boy will employ his undead power to shift around obstacles in the environment, creating ways for Nena.

This adventure gameplay
Screenshot: ARTE France, ATLAS V, Art Team, Game Company

Engaging Environment Creation

The puzzles bring to mind a touch of The Gardens Between, in the fashion the stages are floating, diorama-like constructions that the perspective pans around in conjunction with your heroes. Gloomy Eyes’ settings are quite fun, taking the companions around a fair and through a ghostly building, among other places. Players can use a “diorama view” feature that enables you to view from afar and turn the stages, both for enjoy the artwork and search for routes that may not have been obvious.

Small Hiccups and Overall Adventure

Here lies one of the sole hiccups with Gloomy Eyes. Comparable to other games with a static view, sometimes it's unclear where the heroes may or may not travel. Gamers could require to simply collide with a few random objects to discover which ones are usable, as the game doesn't always indicate.

Nonetheless, those small obstacles don’t get in the way of a eerie-adorable enjoyable experience. Gloomy Eyes runs on the short side, with approximately a few sessions worth of puzzles. Later levels combine subtle hidden movement and exciting moments with the challenge completion, as Gloomy Eyes progresses to a fulfilling — and somewhat surprising — finale.

Availability and Final Thoughts

Gamers avoiding the frights of terrifying releases ought to experience Gloomy Eyes. It’s available on Nintendo Switch, PS5, computer, and Microsoft console, and is available at a reduced price for a quarter off on game marketplaces.

Gloomy Eyes is out now on several consoles and provides a enjoyable choice for gamers looking for autumn enjoyment minus the fear factor.

By

Brittany Torres

A tech enthusiast and digital strategist with over a decade of experience in software development and emerging technologies.

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